Ninjump
Just a simple platformer I made to learn Godot 3. The goal is to collect the 5 riceballs on each level while killing enemies and dodging cannonballs.
Controls:
- Arrow keys/WASD: Move
- Z/Up: Jump/Doublejump
- X/Space: Throw Shuriken
Credits
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | Pobega |
Genre | Platformer |
Made with | Godot |
Tags | 8-Bit, Game Boy, Godot, Ninja, Pixel Art, pobega |
Code license | MIT License |
Download
Development log
- Initial releaseFeb 25, 2019
Comments
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